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aws_gamelift_container_fleet
account_id
Type: STRING
billing_type
Type: STRING
Provider name: BillingType
Description: Indicates whether the fleet uses On-Demand or Spot instances for this fleet. Learn more about when to use On-Demand versus Spot Instances. You can’t update this fleet property. By default, this property is set to ON_DEMAND
.
creation_time
Type: TIMESTAMP
Provider name: CreationTime
Description: A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example “1469498468.057”
).
deployment_details
Type: STRUCT
Provider name: DeploymentDetails
Description: Information about the most recent deployment for the container fleet.
latest_deployment_id
Type: STRING
Provider name: LatestDeploymentId
Description: A unique identifier for a fleet deployment.
description
Type: STRING
Provider name: Description
Description: A meaningful description of the container fleet.
fleet_arn
Type: STRING
Provider name: FleetArn
Description: The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
. In a GameLift fleet ARN, the resource ID matches the FleetId
value.
fleet_id
Type: STRING
Provider name: FleetId
Description: A unique identifier for the container fleet to retrieve.
fleet_role_arn
Type: STRING
Provider name: FleetRoleArn
Description: The unique identifier for an Identity and Access Management (IAM) role with permissions to run your containers on resources that are managed by Amazon GameLift Servers. See Set up an IAM service role. This fleet property can’t be changed.
game_server_container_group_definition_arn
Type: STRING
Provider name: GameServerContainerGroupDefinitionArn
Description: The Amazon Resource Name (ARN) that is assigned to the fleet’s game server container group. The ARN value also identifies the specific container group definition version in use.
game_server_container_group_definition_name
Type: STRING
Provider name: GameServerContainerGroupDefinitionName
Description: The name of the fleet’s game server container group definition, which describes how to deploy containers with your game server build and support software onto each fleet instance.
game_server_container_groups_per_instance
Type: INT32
Provider name: GameServerContainerGroupsPerInstance
Description: The number of times to replicate the game server container group on each fleet instance.
game_session_creation_limit_policy
Type: STRUCT
Provider name: GameSessionCreationLimitPolicy
Description: A policy that limits the number of game sessions that each individual player can create on instances in this fleet. The limit applies for a specified span of time.
new_game_sessions_per_creator
Type: INT32
Provider name: NewGameSessionsPerCreator
Description: A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players’ ability to consume available resources. The policy evaluates when a player tries to create a new game session. On receiving a CreateGameSession
request, Amazon GameLift Servers checks that the player (identified by CreatorId
) has created fewer than game session limit in the specified time period.
policy_period_in_minutes
Type: INT32
Provider name: PolicyPeriodInMinutes
Description: The time span used in evaluating the resource creation limit policy.
instance_connection_port_range
Type: STRUCT
Provider name: InstanceConnectionPortRange
from_port
Type: INT32
Provider name: FromPort
Description: Starting value for the port range.
to_port
Type: INT32
Provider name: ToPort
Description: Ending value for the port. Port numbers are end-inclusive. This value must be equal to or greater than FromPort
.
instance_inbound_permissions
Type: UNORDERED_LIST_STRUCT
Provider name: InstanceInboundPermissions
Description: The IP address ranges and port settings that allow inbound traffic to access game server processes and other processes on this fleet.
from_port
Type: INT32
Provider name: FromPort
Description: A starting value for a range of allowed port numbers. For fleets using Linux builds, only ports 22
and 1026-60000
are valid. For fleets using Windows builds, only ports 1026-60000
are valid.
ip_range
Type: STRING
Provider name: IpRange
Description: A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: “000.000.000.000/[subnet mask]
” or optionally the shortened version “0.0.0.0/[subnet mask]
”.
protocol
Type: STRING
Provider name: Protocol
Description: The network communication protocol used by the fleet.
to_port
Type: INT32
Provider name: ToPort
Description: An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be equal to or greater than FromPort
. For fleets using Linux builds, only ports 22
and 1026-60000
are valid. For fleets using Windows builds, only ports 1026-60000
are valid.
instance_type
Type: STRING
Provider name: InstanceType
Description: The Amazon EC2 instance type to use for all instances in the fleet. Instance type determines the computing resources and processing power that’s available to host your game servers. This includes including CPU, memory, storage, and networking capacity. You can’t update this fleet property.
location_attributes
Type: UNORDERED_LIST_STRUCT
Provider name: LocationAttributes
Description: Information about the container fleet’s remote locations where fleet instances are deployed.
location
Type: STRING
Provider name: Location
Description: A location identifier.
status
Type: STRING
Provider name: Status
Description: The status of fleet activity in the location.PENDING
– A new container fleet has been requested.CREATING
– A new container fleet resource is being created.CREATED
– A new container fleet resource has been created. No fleet instances have been deployed.ACTIVATING
– New container fleet instances are being deployed.ACTIVE
– The container fleet has been deployed and is ready to host game sessions.UPDATING
– Updates to the container fleet is being updated. A deployment is in progress.
log_configuration
Type: STRUCT
Provider name: LogConfiguration
Description: The method that is used to collect container logs for the fleet. Amazon GameLift Servers saves all standard output for each container in logs, including game session logs.
CLOUDWATCH
– Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.S3
– Store logs in an Amazon S3 bucket that you define.NONE
– Don’t collect container logs.
log_destination
Type: STRING
Provider name: LogDestination
Description: The type of log collection to use for a fleet.CLOUDWATCH
– (default value) Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.S3
– Store logs in an Amazon S3 bucket that you define. This bucket must reside in the fleet’s home Amazon Web Services Region.NONE
– Don’t collect container logs.
log_group_arn
Type: STRING
Provider name: LogGroupArn
Description: If log destination is CLOUDWATCH
, logs are sent to the specified log group in Amazon CloudWatch.
s3_bucket_name
Type: STRING
Provider name: S3BucketName
Description: If log destination is S3
, logs are sent to the specified Amazon S3 bucket name.
maximum_game_server_container_groups_per_instance
Type: INT32
Provider name: MaximumGameServerContainerGroupsPerInstance
Description: The calculated maximum number of game server container group that can be deployed on each fleet instance. The calculation depends on the resource needs of the container group and the CPU and memory resources of the fleet’s instance type.
metric_groups
Type: UNORDERED_LIST_STRING
Provider name: MetricGroups
Description: The name of an Amazon Web Services CloudWatch metric group to add this fleet to. Metric groups aggregate metrics for multiple fleets.
new_game_session_protection_policy
Type: STRING
Provider name: NewGameSessionProtectionPolicy
Description: Determines whether Amazon GameLift Servers can shut down game sessions on the fleet that are actively running and hosting players. Amazon GameLift Servers might prompt an instance shutdown when scaling down fleet capacity or when retiring unhealthy instances. You can also set game session protection for individual game sessions using UpdateGameSession.
- NoProtection – Game sessions can be shut down during active gameplay.
- FullProtection – Game sessions in
ACTIVE
status can’t be shut down.
per_instance_container_group_definition_arn
Type: STRING
Provider name: PerInstanceContainerGroupDefinitionArn
Description: The Amazon Resource Name (ARN) that is assigned to the fleet’s per-instance container group. The ARN value also identifies the specific container group definition version in use.
per_instance_container_group_definition_name
Type: STRING
Provider name: PerInstanceContainerGroupDefinitionName
Description: The name of the fleet’s per-instance container group definition.
status
Type: STRING
Provider name: Status
Description: The current status of the container fleet.
PENDING
– A new container fleet has been requested.CREATING
– A new container fleet resource is being created.CREATED
– A new container fleet resource has been created. No fleet instances have been deployed.ACTIVATING
– New container fleet instances are being deployed.ACTIVE
– The container fleet has been deployed and is ready to host game sessions.UPDATING
– Updates to the container fleet is being updated. A deployment is in progress.
Type: UNORDERED_LIST_STRING