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aws_gamelift_build

account_id

Type: STRING

build_arn

Type: STRING
Provider name: BuildArn
Description: The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift Servers build resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::build/build-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912. In a GameLift build ARN, the resource ID matches the BuildId value.

build_id

Type: STRING
Provider name: BuildId
Description: A unique identifier for the build.

creation_time

Type: TIMESTAMP
Provider name: CreationTime
Description: A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example “1469498468.057”).

name

Type: STRING
Provider name: Name
Description: A descriptive label that is associated with a build. Build names do not need to be unique. It can be set using CreateBuild or UpdateBuild.

operating_system

Type: STRING
Provider name: OperatingSystem
Description: Operating system that the game server binaries are built to run on. This value determines the type of fleet resources that you can use for this build. Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.

server_sdk_version

Type: STRING
Provider name: ServerSdkVersion
Description: The Amazon GameLift Servers Server SDK version used to develop your game server.

size_on_disk

Type: INT64
Provider name: SizeOnDisk
Description: File size of the uploaded game build, expressed in bytes. When the build status is INITIALIZED or when using a custom Amazon S3 storage location, this value is 0.

status

Type: STRING
Provider name: Status
Description: Current status of the build. Possible build statuses include the following:

  • INITIALIZED – A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
  • READY – The game build has been successfully uploaded. You can now create new fleets for this build.
  • FAILED – The game build upload failed. You cannot create new fleets for this build.

tags

Type: UNORDERED_LIST_STRING

version

Type: STRING
Provider name: Version
Description: Version information that is associated with a build or script. Version strings do not need to be unique.